Episode 1: Pivot - Complete Walkthrough

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📖 Introduction Episode

Episode 1: Pivot is the introductory episode of Dispatch game, teaching core mechanics while establishing the story, characters, and your role as Robert Robertson. Playtime: 1.5-2 hours. Released: October 22, 2025.

Episode 1 Overview

Episode 1: Pivot serves as both tutorial and story foundation. You'll learn hero dispatch mechanics, meet all 7 heroes, understand the SDN workplace dynamics, and make your first consequential choices that will echo through later episodes.

Episode Goals

  • Learn Dispatch Mechanics: How to assign heroes, read stat requirements, manage fatigue
  • Meet the Team: Introduction to all 7 heroes
  • Establish Relationships: First impressions matter for relationship building
  • Story Setup: Understand why Robert left superhero work and joined SDN

Key Stats for Episode 1

  • • Total Missions: 5-7 dispatch calls (varies by choices)
  • • Major Decision Points: 3 story-critical choices
  • • Achievements Available: 4 unique to Episode 1
  • • Recommended Heroes: Coupé, Malevola, Prism

Story Setup & Context

Who is Robert Robertson?

You play as Robert Robertson, formerly the superhero "Mecha Man", who retired from active hero work after a traumatic incident (revealed throughout the series). Now working as a dispatcher for SDN (Superhero Dispatch Network), Robert assigns other heroes to emergencies instead of responding himself.

💡 First Day at SDN

Episode 1 is Robert's first week at SDN. The episode title "Pivot" refers to both Robert's career pivot from hero to dispatcher and the literal meaning in basketball (which becomes a running joke). Pay attention to how characters react to Robert - some are welcoming, others skeptical of the "has-been hero."

Meeting the Heroes

You'll meet all 7 heroes in Episode 1 through office interactions and dispatch calls:

Friendly from Start:

  • • Malevola - Welcoming and supportive
  • • Prism - Professional and respectful
  • • Invisigal - Curious but friendly

Skeptical/Neutral:

  • • Coupé - Reserved, proves themselves through action
  • • Sonar - Dealing with personal issues
  • • Golem - Doesn't talk much
  • • Flambae - Hot-headed and impatient

Mission 1: First Dispatch Call

Mission Briefing

🚨 Scenario: Bank Robbery in Progress

Location: Downtown Bank of Metropolis
Threat Level: Medium
Civilians in Danger: 12 hostages
Requirements: Combat 6+, Vigor 5+ OR Charisma 7+

This is your tutorial mission. The game will guide you through hero selection.

Recommended Heroes

Option A: Coupé (Best Choice)

Combat 7, Vigor 7 - Exceeds both requirements. Clean, efficient resolution.

Option B: Prism (Diplomatic)

Charisma 9 - Talk down the robbers peacefully. Unlocks unique dialogue.

Option C: Golem (Overkill but Safe)

Combat 9, Vigor 10 - Guaranteed success, but property damage likely.

Mission Outcomes

  • If you send Coupé: Standard successful resolution. Robbers arrested, no casualties. Boss is pleased.
  • If you send Prism: Peaceful resolution through negotiation. Media praises SDN. +Relationship with Prism.
  • If you send Golem: Success with property damage. Boss mentions "collateral damage concerns."
  • If you send underqualified hero: Possible injuries, longer mission time, boss reprimand.

💡 Pro Tip: First Impressions

This first dispatch sets the tone for your boss's perception of you. A clean success builds trust, while failures or property damage create early doubts. If you're aiming for the "Perfect Dispatcher" achievement, start strong with Coupé or Prism.

Mission 2-3: Building Relationships

Missions 2-3 are shorter dispatch calls designed to introduce you to different hero types and mission categories. These are lower-stakes but establish relationship dynamics.

Mission 2: Tech Failure at Power Plant

⚡ Requirements: Intellect 7+, Mobility 6+

Best Choice: Sonar (Intellect 8)
Alternative: Invisigal (Intellect 7, Mobility 10)

Mission 3: Celebrity Incident at Gala

🎭 Requirements: Charisma 8+

Best Choice: Prism (Charisma 9)
Only Prism qualifies - Others will struggle with media attention

Mission 4-5: Episode Climax

The Major Incident

Episode 1 climaxes with a multi-phase emergency that tests your hero management skills. Without spoiling the exact scenario, expect:

🚨 Final Mission - Multi-Phase Emergency

Phase 1: Initial response (Combat or Mobility focus)
Phase 2: Complication requiring different skill set
Phase 3: Climactic resolution

⚠️ Critical Choice Point

You'll face a major decision about how to handle the situation. This choice affects:
• Hero safety and injuries
• Civilian casualties
• Boss's trust in you
• Story branching in Episode 2

Recommended Strategy

  1. 1. Don't send fatigued heroes: The final mission is demanding - use fresh heroes
  2. 2. Have Coupé available: His versatility helps with multi-phase missions
  3. 3. Save before the mission: You may want to replay to see different outcomes
  4. 4. Consider hero relationships: Sending certain heroes unlocks unique story moments

Episode 1 Achievements

🏅 "First Day on the Job"

Complete Episode 1

How to unlock: Finish all main missions. Automatic.

🏅 "Perfect Dispatcher"

Complete all Episode 1 missions with no failures

How to unlock: Send qualified heroes to every mission. Use Coupé and specialists strategically.

🏅 "Diplomat First"

Resolve 3 situations peacefully

How to unlock: Use Prism or dialogue choices that favor negotiation over force.

🏅 "Meet the Team" (Hidden)

Have conversations with all 7 heroes

How to unlock: Talk to every hero at the office between missions. Easy to miss Golem and Invisigal.

Tips, Secrets & Missable Content

💡 Relationship Building

Episode 1 sets relationship baselines. Heroes you use and talk to will remember. Malevola and Prism are the easiest to befriend early - their support helps in later episodes.

💡 Don't Overuse One Hero

Tempting to spam Coupé, but fatigue kicks in. Rotate between Coupé, Malevola, and specialists to keep everyone fresh for the finale.

💡 Office Exploration

Between missions, explore the office. Click on objects and talk to everyone. You'll find lore, jokes, and character development that enriches the story.

💡 Save Often

Episode 1 has multiple branching points. Manual save before major decisions to explore different outcomes without replaying the entire episode.

🚨 Missable Content Warning

These story beats are easy to miss in Episode 1:

  • • Conversation with Sonar about their form-shifting (office, after Mission 2)
  • • Golem's backstory hint (need to initiate conversation, they won't approach you)
  • • Hidden photo in Robert's desk (click desk between missions)
  • • Post-credits scene (watch credits fully)

Continue Your Journey