Episode 1: Pivot - Complete Walkthrough
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Episode 1: Pivot is the introductory episode of Dispatch game, teaching core mechanics while establishing the story, characters, and your role as Robert Robertson. Playtime: 1.5-2 hours. Released: October 22, 2025.
Episode 1 Overview
Episode 1: Pivot serves as both tutorial and story foundation. You'll learn hero dispatch mechanics, meet all 7 heroes, understand the SDN workplace dynamics, and make your first consequential choices that will echo through later episodes.
Episode Goals
- Learn Dispatch Mechanics: How to assign heroes, read stat requirements, manage fatigue
- Meet the Team: Introduction to all 7 heroes
- Establish Relationships: First impressions matter for relationship building
- Story Setup: Understand why Robert left superhero work and joined SDN
Key Stats for Episode 1
Story Setup & Context
Who is Robert Robertson?
You play as Robert Robertson, formerly the superhero "Mecha Man", who retired from active hero work after a traumatic incident (revealed throughout the series). Now working as a dispatcher for SDN (Superhero Dispatch Network), Robert assigns other heroes to emergencies instead of responding himself.
💡 First Day at SDN
Episode 1 is Robert's first week at SDN. The episode title "Pivot" refers to both Robert's career pivot from hero to dispatcher and the literal meaning in basketball (which becomes a running joke). Pay attention to how characters react to Robert - some are welcoming, others skeptical of the "has-been hero."
Meeting the Heroes
You'll meet all 7 heroes in Episode 1 through office interactions and dispatch calls:
Mission 1: First Dispatch Call
Mission Briefing
🚨 Scenario: Bank Robbery in Progress
Location: Downtown Bank of Metropolis
Threat Level: Medium
Civilians in Danger: 12 hostages
Requirements: Combat 6+, Vigor 5+ OR Charisma 7+
This is your tutorial mission. The game will guide you through hero selection.
Recommended Heroes
Option A: Coupé (Best Choice)
Combat 7, Vigor 7 - Exceeds both requirements. Clean, efficient resolution.
Option B: Prism (Diplomatic)
Charisma 9 - Talk down the robbers peacefully. Unlocks unique dialogue.
Option C: Golem (Overkill but Safe)
Combat 9, Vigor 10 - Guaranteed success, but property damage likely.
Mission Outcomes
- If you send Coupé: Standard successful resolution. Robbers arrested, no casualties. Boss is pleased.
- If you send Prism: Peaceful resolution through negotiation. Media praises SDN. +Relationship with Prism.
- If you send Golem: Success with property damage. Boss mentions "collateral damage concerns."
- If you send underqualified hero: Possible injuries, longer mission time, boss reprimand.
💡 Pro Tip: First Impressions
This first dispatch sets the tone for your boss's perception of you. A clean success builds trust, while failures or property damage create early doubts. If you're aiming for the "Perfect Dispatcher" achievement, start strong with Coupé or Prism.
Mission 2-3: Building Relationships
Missions 2-3 are shorter dispatch calls designed to introduce you to different hero types and mission categories. These are lower-stakes but establish relationship dynamics.
Mission 2: Tech Failure at Power Plant
⚡ Requirements: Intellect 7+, Mobility 6+
Best Choice: Sonar (Intellect 8)
Alternative: Invisigal (Intellect 7, Mobility 10)
Mission 3: Celebrity Incident at Gala
🎭 Requirements: Charisma 8+
Best Choice: Prism (Charisma 9)
Only Prism qualifies - Others will struggle with media attention
Mission 4-5: Episode Climax
The Major Incident
Episode 1 climaxes with a multi-phase emergency that tests your hero management skills. Without spoiling the exact scenario, expect:
🚨 Final Mission - Multi-Phase Emergency
Phase 1: Initial response (Combat or Mobility focus)
Phase 2: Complication requiring different skill set
Phase 3: Climactic resolution
⚠️ Critical Choice Point
You'll face a major decision about how to handle the situation. This choice affects:
• Hero safety and injuries
• Civilian casualties
• Boss's trust in you
• Story branching in Episode 2
Recommended Strategy
- 1. Don't send fatigued heroes: The final mission is demanding - use fresh heroes
- 2. Have Coupé available: His versatility helps with multi-phase missions
- 3. Save before the mission: You may want to replay to see different outcomes
- 4. Consider hero relationships: Sending certain heroes unlocks unique story moments
Episode 1 Achievements
🏅 "First Day on the Job"
Complete Episode 1
How to unlock: Finish all main missions. Automatic.
🏅 "Perfect Dispatcher"
Complete all Episode 1 missions with no failures
How to unlock: Send qualified heroes to every mission. Use Coupé and specialists strategically.
🏅 "Diplomat First"
Resolve 3 situations peacefully
How to unlock: Use Prism or dialogue choices that favor negotiation over force.
🏅 "Meet the Team" (Hidden)
Have conversations with all 7 heroes
How to unlock: Talk to every hero at the office between missions. Easy to miss Golem and Invisigal.
Tips, Secrets & Missable Content
💡 Relationship Building
Episode 1 sets relationship baselines. Heroes you use and talk to will remember. Malevola and Prism are the easiest to befriend early - their support helps in later episodes.
💡 Don't Overuse One Hero
Tempting to spam Coupé, but fatigue kicks in. Rotate between Coupé, Malevola, and specialists to keep everyone fresh for the finale.
💡 Office Exploration
Between missions, explore the office. Click on objects and talk to everyone. You'll find lore, jokes, and character development that enriches the story.
💡 Save Often
Episode 1 has multiple branching points. Manual save before major decisions to explore different outcomes without replaying the entire episode.
🚨 Missable Content Warning
These story beats are easy to miss in Episode 1:
- • Conversation with Sonar about their form-shifting (office, after Mission 2)
- • Golem's backstory hint (need to initiate conversation, they won't approach you)
- • Hidden photo in Robert's desk (click desk between missions)
- • Post-credits scene (watch credits fully)